Getting to Know Kagatsu Village
Knowing Kagatsu's residents helps you find local services, choose gifts, and understand the relationships behind the village's mysteries. Komako welcomes you first, Rin oversees village life, and other neighbors provide everything from groceries to medical care. Their personal histories also explain why an ordinary conversation can carry an uneasy undertone.
The published character directory lists 14 named villagers and visitors, alongside the customizable protagonist. Some characters are closely associated with a workplace, while others are introduced through their family connections, outdoor interests, or resistance to village traditions.
Your character begins a new life with a neglected house and an overgrown field. Appearance options include hairstyles, clothing, and accessories, as confirmed by NIS America's character page. These choices let you personalize the protagonist without choosing an existing villager as your playable character.

Village Leadership and Local Services
These residents connect the village's rules with its everyday needs. NIS America's official profiles establish their occupations and personalities; its Tobari and Konno introduction also identifies Konno as the village head's secretary.
| Character | Position | Personality and useful context |
|---|---|---|
| Rin | Village head | In her late teens; takes responsibility seriously and closely watches money, work, and compliance with the code. |
| Konno | Village head's secretary | An eccentric man whose sarcasm accompanies a taste for conspicuous wealth. |
| Sazanka | General store operator | In her early twenties; enjoys working on machines and sometimes neglects her shop duties. |
| Rokkaku | Diner owner | In his late forties; relaxed and occasionally lazy, with ten years of village life behind him. |
| Hasumi | Village physician | In her late twenties; a reserved medicine maker usually associated with the clinic. |
| Kisuke | Carpenter | In his early thirties; highly skilled, proud of his work, and rough around the edges. |
Rin's authority is central to her introduction. Her insistence that villagers earn their pay reflects her sense of duty, although that determination can make her difficult to approach.
Kisuke also drinks enthusiastically despite having little tolerance for alcohol.
Neighbors, Hunters, and Visitors
The remaining characters connect Kagatsu to hunting, forestry, exploration, and life outside the village. Most introductory details come from NIS America's profiles. The character directory identifies Chinana's trading role, while Siliconera's released-game coverage documents Nago's birthday and gift preferences.
| Character | Introduction | Distinguishing detail |
|---|---|---|
| Komako | A hunter in her late teens | Gentle and somewhat hesitant around others; she is the first villager you encounter. |
| Shiroji | A lumberjack in his early twenties | Physically imposing and quiet, but warmer once conversation gets going. |
| Yuta | An easygoing young man in his early twenties | Apparently arrived from the city; enjoys numerous hobbies and avoids discussing his past. |
| Sumire | An energetic boy in his late teens | Enjoys fishing and exploring, and is resourceful about gathering food and saving money. |
| Yoh | A young girl under ten | Loves animals and feels isolated because few village children are her age. |
| Tobari | A rebellious girl in her late teens | Dislikes Kagatsu and repeatedly disregards its code. |
| Chinana | A trader bringing goods from outside | Connects the village's supplies with the wider world. |
| Nago | A villager included in the gift roster | Has an Autumn 26 birthday; Wine and Tourmaline are among the documented liked gifts. |
Komako's timid presentation should not be confused with a lack of ability: she is an accomplished hunter. Shiroji similarly has more to him than his intimidating appearance suggests.

Family Connections and Story Clues
Several important connections are established in the official profiles. Remembering them makes conversations easier to follow, especially when someone expresses concern about another villager.
| Characters | Connection | Why it matters to their introductions |
|---|---|---|
| Shiroji and Komako | Older brother and younger sister | Shiroji is especially concerned about Komako's welfare. |
| Hasumi and Sumire | Older sister and younger brother | Hasumi's reserved nature contrasts with Sumire's energetic outlook. |
| Rokkaku and Yoh | Adoptive father and daughter | Rokkaku looks after Yoh, whose loneliness shapes her interest in animal companionship. |
| Komako and Sumire | Archery teacher and student | Sumire learns bow skills from the village's experienced hunter. |
Minor story spoilers follow. NIS America's profiles introduce several unresolved concerns without explaining their outcomes:
- Komako cannot remember a particular incident, and Shiroji previously offered a treasure to a sacred beast.
- Hasumi regrets a secret she keeps, while Sumire intends to kill a particular beast.
- Yoh hears a voice coming from the mountains, and Rokkaku regards that voice with suspicion.
- Tobari is identified as a possible future sacrifice.
- Sazanka is looking for a missing treasure, and Kisuke lost a younger sibling.
These details are useful context for recognizing recurring subjects in dialogue. In particular, Tobari's possible fate is a warning attached to her introduction, not a confirmed outcome.
Friendship, Birthdays, and Useful Gifts
Friendship is part of village life, but romance information needs a clear distinction. The villageintheshade.com directory leaves romance unconfirmed. Siliconera's October 28, 2026 guide explicitly reports that the released game has no romance. Its newer gameplay coverage supports treating hearts as friendship progress rather than evidence of dating routes.
The examples below pair selected birthdays with one liked gift and one item to avoid.
| Character | Birthday | One liked gift | One disliked gift |
|---|---|---|---|
| Rin | Spring 4 | Turnip | Dandelion |
| Kisuke | Spring 18 | Taro | Lemon |
| Shiroji | Summer 7 | Cosmos | Small-Game Meat |
| Tobari | Summer 17 | Topaz | Big-Game Bones |
| Komako | Autumn 1 | Lapis Lazuli | Tomato |
| Nago | Autumn 26 | Tourmaline | Carp |
| Hasumi | Winter 3 | Amethyst | Milk |
| Sazanka | Winter 20 | Amber | Green Peas |
Plan gifts around activities you already perform. Growing turnips gives you an option for Rin, while mining can supply gifts for several residents. Siliconera specifically recommends mined Lapis Lazuli for Komako, Amethyst for Hasumi, and Amber for Sazanka. Tourmaline is associated with deeper mining progress, so it is less convenient when you are just starting.
For a daily friendship check:
- Open the main menu and select the person-shaped icon between the pencil and book icons.
- Choose a villager's profile to review their birthday, preferences, and current heart level.
- Check the indicators showing whether you have spoken to them or given them a gift that day.
- Consult a calendar decoration in your house to spot approaching birthdays.
- Use character face icons on the map to help locate the person you want to visit.
Avoid choosing gifts solely from someone's occupation or family connections. Shiroji dislikes Small-Game Meat despite his sister being a hunter. Likewise, a character liking one food does not establish that every related ingredient will receive the same reaction. The individual profile is the most direct reference while playing.
FAQ
How many village in the shade characters are there?
The published villager directory lists 14 named residents and visitors, plus the customizable protagonist. That count describes the social roster; it should not be treated as a complete count of every supernatural figure or person mentioned in the story.
Who is the first villager you meet?
Komako is the first villager the protagonist encounters. NIS America describes her as gentle and somewhat timid, while also identifying her as a capable hunter. Shiroji is her older brother, and Sumire studies archery with her.
Can you romance the villagers?
Siliconera's released-game guide reports that there is no romance. You can still develop relationships through interaction and suitable gifts. Older directory wording that leaves romance unconfirmed should not be read as a promise of dating or marriage features.
Where are birthdays and gift preferences shown?
Open the character tab in the main menu. Individual profiles display birthdays, likes, dislikes, heart levels, and daily interaction indicators. This also lets you check residents omitted from the example gift table. A calendar placed at home helps track upcoming birthdays.
Can you customize your own character?
Yes. NIS America confirms hairstyles, clothing, and accessories as appearance options. The protagonist has a separate role as a new resident of Kagatsu, where their home, field, and relationships develop alongside the village's unfolding story.

